Motor City Studio
Interactive sports car infotainment UI built in Unity using UI Toolkit (UIElements). Eight fully designed screens covering driving, entertainment, navigation, track mode, and valet.
Motor City Studio gameplay recording

SCREENS
InstrumentCluster.uxml
Main driving view: speedometer, RPM, battery, tire pressure, gear selector
AppHub.uxml
Home grid with 6 mode cards
MusicScreen.uxml
Now playing, queue, album art panel
NavigationScreen.uxml
Map, route card, recent places
TrackMode.uxml
Telemetry and lap times
ValetMode.uxml
Speed limiter, geo-fence options, valet ring display
ShowtimeMode.uxml
Car show spec display and Motor City Apex screen
SettingsScreen.uxml
Display, sound, lighting, profiles, privacy
Engine and Language
Unity, C#, UXML, USS, HLSL
Key scripts
DashboardController.cs manages theme switching and screen navigation. SpeedometerElement.cs handles the custom drawn speedometer arc.
Themes
dark-theme.uss for night driving (default) and light-theme.uss for daytime.